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Where are the big games for GNU/Linux?

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Mitch Meyran has started an interesting discussion over at Free Software Magazine about the lack of big budget games for the GNU/Linux platform. Mitch asks some good questions: How hard could it be for a company to develop their games in OpenGL (of which DirectX 9 is a clone), something several actually already do, compile a binary and an installer for Linux, and sell it - or even wrap it along with their Win32 PE binaries? Indeed, why not? As it stands, I strongly concur with Mitch that the lack of A-list titles is one reason many folks haven't already switched to to the free OS. And, yes, we all know about Wine and the like, but are these options really practical for the typical PC gamer? While you're browsing at FSF, be sure to check out my article Games in Captivity.

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